robius-event-action
The `robius-event-action` skill enables an AI agent to listen for and trigger custom events within the Robius framework, allowing it to react to application state changes or user interactions.
How to Install
git clone --depth 1 https://github.com/sickn33/antigravity-awesome-skills.git && cp antigravity-awesome-skills/plugins/antigravity-awesome-skills/skills/robius-event-action ~/.claude/skills/robius-event-action -rRobius Event and Action Patterns Skill
Best practices for event handling and action patterns in Makepad applications based on Robrix and Moly codebases.
Source codebases: - Robrix: Matrix chat client - MessageAction, RoomsListAction, AppStateAction - Moly: AI chat application - StoreAction, ChatAction, NavigationAction, Timer patterns
When to Use
Use this skill when: - Implementing custom actions in Makepad - Handling events in widgets - Centralizing action handling in App - Widget-to-widget communication - Keywords: makepad action, makepad event, widget action, handle_actions, cx.widget_action
Custom Action Pattern
Defining Domain-Specific Actions
use makepad_widgets::*;
/// Actions emitted by the Message widget
#[derive(Clone, DefaultNone, Debug)]
pub enum MessageAction {
/// User wants to react to a message
React { details: MessageDetails, reaction: String },
/// User wants to reply to a message
Reply(MessageDetails),
/// User wants to edit a message
Edit(MessageDetails),
/// User wants to delete a message
Delete(MessageDetails),
/// User requested to open context menu
OpenContextMenu { details: MessageDetails, abs_pos: DVec2 },
/// Required default variant
None,
}
/// Data associated with a message action
#[derive(Clone, Debug)]
pub struct MessageDetails {
pub room_id: OwnedRoomId,
pub event_id: OwnedEventId,
pub content: String,
pub sender_id: OwnedUserId,
}
Emitting Actions from Widgets
impl Widget for Message {
fn handle_event(&mut self, cx: &mut Cx, event: &Event, scope: &mut Scope) {
self.view.handle_event(cx, event, scope);
let area = self.view.area();
match event.hits(cx, area) {
Hit::FingerDown(_fe) => {
cx.set_key_focus(area);
}
Hit::FingerUp(fe) => {
if fe.is_over && fe.is_primary_hit() && fe.was_tap() {
// Emit widget action
cx.widget_action(
self.widget_uid(),
&scope.path,
MessageAction::Reply(self.get_details()),
);
}
}
Hit::FingerLongPress(lpe) => {
cx.widget_action(
self.widget_uid(),
&scope.path,
MessageAction::OpenContextMenu {
details: self.get_details(),
abs_pos: lpe.abs,
},
);
}
_ => {}
}
}
}
Centralized Action Handling in App
Using MatchEvent Trait
```rust impl MatchEvent for App { fn handle_startup(&mut self, cx: &mut Cx) { // Called once on app startup self.initialize(cx); }
fn handle_actions(&mut self, cx: &mut Cx, actions: &Actions) {
for action in actions {
// Pattern 1: Direct downcast for non-widget actions
if let Some(action) = action.downcast_ref::<LoginAction>() {
match action {
LoginAction::LoginSuccess => {
self.app_state.logged_in = true;
self.update_ui_visibility(cx);
}
LoginAction::LoginFailure(error) => {
self.show_error(cx, error);
}
}
continue; // Action handled
}
// Pattern 2: Widget action cast
if let MessageAction::OpenContextMenu { details, abs_pos } =
action.as_widget_action().cast()
{
self.show_context_menu(cx, details, abs_pos);
continue;
}
// Pattern 3: Match on downcast_ref for enum variants
match action.downcast_ref() {
Some(AppStateAction::RoomFocused(room)) => {
self.app_state.selected_room = Some(room.clone());
continue;
}
Some(AppStateAction::NavigateToRoom { destination }) => {
self.navigate_to_room(cx, destination);
continue;
}
_ => {}
}
// Pattern 4: Modal actions
match action.downcast_ref() {
Some(ModalAction::Open { kind }) => {
self.ui.modal(ids!(my_modal)).open(cx);
continue;
}
Some(ModalAction::Close { was_internal }) => {
if *was_internal {
self.ui.modal(ids!(my_modal)).close(cx);
}
continue;
}
_ => {}
}
}
}
}
impl AppMain for App { fn handle_event(&mut self, cx: &mut Cx, event: &Event) { // Forward to MatchEvent self.match_e
Details
| Category | AI/ML → ml |
| Source | sickn33/antigravity-awesome-skills |
| SKILL.md | View on GitHub → |
| Repo Stars | ★ 41.5K |
| Est. per Skill | 47 (shared across 868 skills from this repo) |
| Difficulty | Intermediate |
| Risk Level | Safe |
Related Skills
Works Well With
Skills from the same repository — often designed to work together